Hello, I've been looking at different way to put moving platforms/objects into my game and was wondering if that's possible with Henge.
What I mean by moving platforms is a solid shape that can be moved, and affects objects that it impacts, but isn't influenced by anything it hits. Think classic mario type elevators where a box just moves up and down and back and forth and can push
other things, but can't be pushed itself.
I tried this with JigLibX but apparently it's not very doable without coding an entirely new controller. In that library if an object is set to immovable then it can't be moved by other objects, can't move on it's own either. After setting a
similar Immovable MassProperties in Henge I've tried a few different ways to get it to move via key controls but it seems to be largely the same. Is there a way to do something like this?
Any help appreciated.